Thursday, October 13, 2011


Through this whole creating and drawing experience, I learnt and understood fully that the difference of sketching and the practicability of something. Sketching something is one matter, thinking about the practicability of it is another. This is the main reason that I rejected my first idea. It is not very practical to create the building with a circular circumference because instead of saving space, I might be losing space because of the gaps created if I would to put the furnitures against the wall. 

When I started sketching for the second idea, I started considering a little more in the shoes of a student that is going to live there. I also started looking at the market value of my hostel and started thinking of ways to promote it and to make it the third home of anybody who lives there, literally. I started looking at other factors, such as the colours and the textures to see if I can make use of them to create the ambience that I want. I also started to understand that some of the facilities that I wanted are redundant such as the shops and library. 
I encountered some difficulties using google sketchup, importing things, trying to rotate them properly and moving them to the correct position and accidentally orbiting the model to some view blocked my vision of the whole model.
I must admit that I asked my father for some advice during the course of my drawing and he gave me some valuable advice like how are you going let the students escape in times of emergency, how are you going to assign the rooms so that it will convenient to everybody. Such valuable and prompting questions allowed me to take a step back and to think about what can I do to help to improve the movement of a student in the hostel. 

Monday, September 19, 2011

Concept and purpose of building

The purpose of my building is a hostel and the hostel will be comfortable for the students that live there and they will feel like living with a big family. Due to the fact that it is a hostel, another concept of the building is for everybody to study comfortably, to play comfortably and to live comfortably. Each and every room is designed and catered to the needs of every student that lives there. The concept is comfortability and a big family. The design of the building will be warm and comforting to the students who live there and continue their studies with the help and warmth from the big family that live together with them. Earth colours will be used and comfort levels will be considered as the top priority. Furthermore, textures that are considered comfortable such as carpets and wood would be used. Balconies will be part of the design so that the students will be able to relax at the balcony and to enjoy the sunshine and greenery. All of these will be used to create a comfortable and relax environment suitable for students to study and live in. 

Thursday, July 7, 2011

What makes a good architectural design?

A good architectural design to me:
-It must blend in with the surrounding.
-It must serve its purpose without any extra help.
-It should be able to capture people's attention but not too striking that it contrasts too much with the surroundings.
-The people should be using the building comfortably.

Monday, July 4, 2011

What is architectural design?

1.Concept that focuses on the components or elements of a structure or system and unifies them into a coherent and functional whole, according to a particular approach in achieving the objective(s) under the given constraints or limitations.

2.An Architectural Designer is an architect who creates the design and plans for structures - including commercial buildings, residences and bridges. When creating a design, architectural designers must analyze the layout of the area and how the structure will fit into this design. Many architectural designers work in the design studios of architectural firms.

3. At least at this point in my life, and this place in time and space, I define architectural design as problem solving by adding value. To try to break it down to its most simplistic state, we design to solve a problem. (